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MOBile Wars

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ProfessionEdit

Your profession is chosen during the tutorial, and can only be changed by Capone for 199 FunCoins.

EnforcerEdit

Complete missions more frequently

MechanicEdit

Reduces the Upkeep on all items. It subtracts 10-20% from the upkeep cost of all items.

ToughguyEdit

Reduces the cost to heal at the Doc

RacketeerEdit

Increases income from rackets.

SkillsEdit

AttackEdit

Mw-attack Attack contributes 50% to how well you fight against others (your Items and Mob Size contribute the rest). When fighting, your Attack value is compared to your rival's Defense value. The higher the Attack value is compared to Defense, the better the chances of winning.The more attack you have,the better you will fight

DefenseEdit

Defense When attacked, your Defense is compared to your rival's Attack when determining the Fight outcome.

Max EnergyEdit

Mw-energy Energy is used for missions and regenerates over time, up to the maximum value.

Max HealthEdit

Mw-health Health determines how long you can fight. Once your Health goes below 25, you can not fight anymore. Health regenerates over time, up to this maximum value.

Max StaminaEdit

Mw-stamina Stamina is used when fighting (1 stamina per fight). Like Energy, Stamina regenerates over time up to this maximum value.

Mob CashEdit

MOBCash is used to buy in-game Items and Rackets, pay Item Upkeep, and to heal yourself at The Doc. You carry MOBCash with you, or can deposit it in the Bank. On all but the Bank screen, you see how much MOBCash you have on hand.

MOBCash on hand is used to pay for Items and Rackets. MOBCash in the Bank is used to pay the Doc.

The BankEdit

MOBCash you have in the Bank is protected from being stolen from your Rivals during fights. For this protection, you pay a 10% laundering fee when depositing money into the bank.

Hourly Racket CollectionEdit

Every hour, you collect income from your rackets and pay item upkeep. You can buy Boosts to shorten this time. If your Upkeep is greater than your Income, you will lose money hourly. If you run out of MOBCash, Items will be sold to cover the debt. The items with the highest Upkeep will be sold first.

Your MobEdit

Mob SizeEdit

The size of your Mob determines how many Items you can use in Fights. In addition, Missions require that you have a certain number of Mob members in order to compelte them.

RecruitingEdit

To add to your Mob, use the Recruit page. You can automatically add any people on your Cellufun Friends list who are playing MOBile Wars to you Mob. No confirmation is required. You can Invite people on your Cellufun Friends list to play MOBile Wars, after which they can be added to your Mob. You can also invite non-Cellufun members to play, and earn a FunCoin reward when they join.

Hired GunsEdit

You can hire a Mob member for 49 FunCoins.

CombatEdit

HealthEdit

Health determines whether or not you can Fight. If your health goes below 25, you can not fight until you heal. The exception is if you are on the Hit List. In that case, Rivals will be able to attack you until your health goes to 0.

The DocEdit

You can heal yourself at the Doc using MOBCash. The Doc takes MOBCash from your Bank account, so make sure that you have what you need in the Bank before visiting the Doc. As you level up, it cost more to visit the Doc. You can also heal yourself by Seeing Capone if your MOBCash is low.

FightingEdit

Fight other MOBile Wars players to gain experience, steal their MOBCash, make a name for yourself, and to exact revenge. You use Stamina to fight. You use 1 Stamina per fight and when it reaches 0, you can't fight again until your Stamina regenerates or you recharge it. When you or your Rival's Health goes below 25, you (or your Rival) can't fight again until your Health regenerates or is recharged. The exception is the Hit List. Anyone on the Hit List can be attacked until their Health goes to 0.

Attack StrengthEdit

Your attack strength in a fight is determined by your profile Attack value and the sum of your Items attack value. The number of Items you use in a fight is determined by your Mob Size. You use 1 Weapon, 1 Protection, and 1 Vehicle for every mob member you have. You automatically use the best item in each category (the ones with the highest Attack values). Your Attack is compared to your rival's Defense, and the sum of your Items Attack is compared to the sum of your Rival's Items Defense when determining the probability of winning a fight. Lower values can still win, though with a lower probability.

BoostsEdit

Some Boosts are special items that can used during a fight.

Hit ListEdit

MOBile Wars players on the hit list can be attacked until killed. You offer a FunCoin reward to anyone who takes out your Rival. The person who successfully kills your Rival collects the reward. Taking out players on the Hit List is a good way to earn FunCoins.

LotteryEdit

Anyone who orders a Hit is entered in the daily Lottery. Starting at 100 FunCoins, the jackpot increases as more and more people are put on the Hit List. At the end of each day, one person entered in the Lottery wins the Jackpot. This is another good way to earn FunCoins, but you have to enter to win!

MissionsEdit

Missions - Perform missions to gain experience and MOBCash. Certain missions also give you a chance to come away with a Looted item, which may be required for a future mission or sold back to the store. Missions require a certain Mob Size and specific items to perform them. You will see these requirements in the mission description.

Mission Mastery: As you perform missions, your master of that mission increases. Get to 100% to gain a bonus. Master all missions in a location to get a better location bonus. You can master all missions twice (Level 1 and Level 2). You must master all missions at Level 1 in a location before you can start Level 2 mastery of that location.

Mission Locations: Missions are broken up into multiple locations, 6 missions per location. You unlock new missions and locations as you level up. Use the Change Location link near the top of the Missions screen to see the other Mission Locations.

South Side (Unlocked at start)Edit

Mobwars-location1-southside

Petty TheftEdit
  • (Unlocked at start)
  • -1 Energy, +1 Experience
  • Earn: $5 to $20
  • Need: Mob x 1
Alley MuggingEdit
  • (Unlocked at start)
  • -3 Energy, +3 Experience
  • Earn: $10 to $40
  • Need: Mob x 1, Baseball Bat x 1
Residential BurglaryEdit
  • (Unlock at Level ??)
  • -6 Energy, +7 Experience
  • Earn: $25 to $50
  • Need: Mob x 2, Knife x 1, Colt Peacemaker x 1
Steal MotorcycleEdit
  • (Unlock at Level ??)
  • -7 Energy, +6 Experience
  • Earn: $40 to $70
  • Chance to Loot: Sears Deluxe Motorcycle
  • Need: Mob x 3, Knife x 1, Colt Peacemaker x 2, Cardboard Box x 1
Hijack Moonshine RunEdit
  • (Unlock at Level 7)
  • -9 Energy, +9 Experience
  • Earn: $75 to $125
  • Need: Mob x 5, HnR Self Cocker Revolver x 2, Stolen Police Uniform x 1, Ford Model T Coupe x 2
Rob Art InstituteEdit
  • (Unlock at Level 16)
  • -10 Energy, +9 Experience
  • Earn: $100 to $250
  • Chance to Loot: Impressionist Painting
  • Need: Mob x 6, HnR Self Cocker Revolver x 3, Stolen Police Uniform x 2, Dodge Delivery Truck x 1

North Shore (Unlock at Level 5)Edit

Mobwars-location2-northshore.gif

Eliminate SnitchEdit
  • (Unlock at Level 5)
  • -9 Energy, +10 Experience
  • Earn: $100 to $150
  • Need: Mob x 6, Garotte x 2, Thick Sweater x 1, Ace Motorcycle x 2
Stash Stolen GoodsEdit
  • (Unlock at Level 7)
  • -8 Energy, +9 Experience
  • Earn: $75 to $200
  • Need: Mob x 7, HnR Self Cocker Revolver x 3, Attack Poodle x 2, Dodge Delivery Truck x 3
Rob Jewelry StoreEdit
  • (Unlock at Level 9)
  • -9 Energy, +10 Experience
  • Earn: $100 to $250
  • Need: Mob x 10, LadySmith Revolver x 3, Lucky Rabbit's Foot x 3, Chevy Series H Roadster x 2
Hijack Bank TruckEdit
  • Unlock at Level 12)
  • -15 Energy, +18 Experience
  • Earn: $125 to $200
  • Chance to Loot: Northwestern Trust Plans
  • Need: Mob x 12, Funcoin Stevens SXS Shotgun x 2, Stolen Police Uniform x 3
Sell Art on Black MarketEdit
  • (Unlock at Level 18)
  • -18 Energy, +14 Experience
  • Earn: $100 to $350
  • Need: Mob x 14, Winchester M97 Trench Gun x 3, Chevy AA Capitol x 3, Impressionist Painting x 1
Rob NW Trust BankEdit
  • (Unlock at Level 20)
  • -21 Energy, +21 Experience
  • Earn: $250 to $500
  • Need: Mob x 15, Molotov Cocktail x 4, Funcoin Bentley 3-Litre Boattail x 1, Northwestern Trust Plans x 1

Cicero (Unlock at Level 12)Edit

Mobwars-location3-cicero.gif

Plant Fake EvidenceEdit
  • (Unlock at Level 12)
  • -19 Energy, +21 Experience
  • Earn: $175 to $290
  • Need: Mob x 15, Winchester '92 Rifle x 3, Ford Model T Sedan x 2
Knock Off a Moran MobsterEdit
  • (Unlock at Level 14)
  • -20 Energy, +23 Experience
  • Earn: $200 to $300
  • Need: Mob x 17, Colt 1911 Pistol x 5, Ford Model T Sedan x 4
Produce Counterfeit MoneyEdit
  • (Unlock at Level 16)
  • -24 Energy, +18 Experience
  • Earn: $300 to $900
  • Need: Mob x 20, Funcoin Stevens SXS Shotgun x 3, Karate Lessons x 3, Funcoin Bentley 3-Litre Boattail x 2
Steal Moran's Weapon ShipmentEdit
  • (Unlock at level 20)
  • -25 Energy, +27 Experience
  • Earn: $350 to $750
  • Chance to Loot: Explosive Rounds
  • Need: Mob x 22, Winchester M97 Trench Gun x 5, Lucky Rabbit's Foot x 4, Chevy AA Capitol x 4
Infiltrate Moran's BaseEdit
  • (Unlock at level 24)
  • -28 Energy, +32 Experience
  • Earn: $450 to $1,000
  • Need: Mob x 24, Cardboard Box x 4, Funcoin German Shephard x 6, Chevy AA Capitol x 5
Bribe Judge OlsonEdit
  • (Unlock at Level 28)
  • -26 Energy, +25 Experience
  • Earn: $800 to $1,250
  • Need: Mob x 25, Ithaca Pistol Grip Shotgun x 6, Hired Local Bruiser x 4, Packard Twin 6 Limo x 2

Navy Pier (Unlock at Level 20)Edit

Mobwars-location4-navypier.gif

Dispose of Bodies in LakeEdit
  • (Unlock at Level 20)
  • -30 Energy, +31 Experience
  • Earn: $500 to $1,000
  • Need: Mob x 25, Ithaca Pistol Grip Shotgun x 14, Karate Lessons x 20
Escort Moonshine from CanadaEdit
  • (Unlock at Level 23)
  • -32 Energy, +33 Experience
  • Earn: $1,000 to $1,400
  • Chance to Loot: Canadian Passport
  • Need: Mob x 28, Funcoin HnR Handy Gun x 3, Hired Local Bruiser x 15, Chevy AA Capitol x 10
Destroy Moran's ShipmentEdit
  • (Unlock at Level 30)
  • -34 Energy, +33 Experience
  • Earn: $900 to $1,750
  • Need: Mob x 33, Remington M8 Rifle x 20, Fiat 520 x 20
Fend off FedsEdit
  • (Unlock at Level 34)
  • -36 Energy, +39 Experience
  • Earn: $1,900 to $2,350
  • Need: Mob x 36, Armed Guard x 20, Fiat 520 x 25, Explosive Rounds x 1
Establish Munitions DepotEdit
  • (Unlock at Level ??)
  • -37 Energy, +38 Experience
  • Earn: $2,100 to $2,910
  • Need: Mob x 38, Remington M8 Rifle x 25, Hired Local Bruiser x 20, Packard Twin 6 Limo x 20
Fix a Bears GameEdit
  • (Unlock at level 40)
  • -38 Energy, +35 Experience
  • Earn: $3,500 to $5,100
  • Need: Mob x 40, Tommy Gun x 35, Funcoin German Shephard x 6, Funcoin Cadillac Town Sedan x 1

The Loop (Unlock at Level 36)Edit

Mobwars-location5-theloop.gif

Extort Local RetailersEdit
  • (Unlock at Level 36)
  • -37 Energy, +40 Experience
  • Earn: $2,000 to $3,400
  • Need: Mob x 40, Molotov Cocktail x 30, Armed Guard x 20, Funcoin Cadillac Town Sedan x 1
Rob SpeakeasyEdit
  • (Unlock at Level ??)
  • -39 Energy, +42 Experience
  • Earn: $2,800 to $4,250
  • Need: Mob x 42, Ithaca Pistol Grip Shotgun x 30, Hired Local Bruiser x 30, Fiat 520 x 30
Sell Illegal WeaponsEdit
  • (Unlock at Level 43)
  • -42 Energy, +45 Experience
  • Earn: $5,500 to $8,300
  • Need: Mob x 48, Motorcade x 25, Canadian Passport x 1
Hijack the L TrainEdit
  • (Unlock at Level 45)
  • -44 Energy, +48 Experience
  • Earn: $7,800 to $11,200
  • Need: Mob x 52, Funcoin Stack of Dynamite x 5, Armed Guard x 45
Bribe Chicago PoliceEdit
  • (Unlock at Level 48)
  • -46 Energy, +44 Experience
  • Earn: $11,000 to $12,500
  • Chance to Loot: Caribbean Map
  • Need: Mob x 56, Tommy Gun x 50, Funcoin Crooked Chicago Cop x 4, Bulletproof Cadillac Sedan x 20
Protect CaponeEdit
  • (Unlock at Level 50)
  • -49 Energy, +54 Experience
  • Earn: $12,500 to $15,000
  • Need: Mob x 60, BAR x 50, Motorcade x 40, Bulletproof Cadillac Sedan x 35

The Caribbean (Unlock at Level 48)Edit

Mobwars-location6-thecaribbean.gif

Deliver Rum from BiminiEdit
  • (Unlock at Level 48)
  • -47 Energy, +48 Experience
  • Earn: $8,000 to $20,000
  • Need: Mob x 75, Tommy Gun x 60, Armed Rum Runner x 10
Survive Coastguard AmbushEdit
  • (Unlock at Level 53)
  • -48 Energy, +52 Experience
  • Earn: $12,750 to $25,000
  • Need: Mob x 80, BAR x 40, Armed Rum Runner x 20
Build Base in AndrosEdit
  • (Unlock at Level 58)
  • -50 Energy, +54 Experience
  • Earn: $19,000 to $27,500
  • Need: Mob x 86, BAR x 60, Bribed Local Judge x 15, Stolen Coastguard Cutter x 10
Establish Contacts in NassauEdit
  • (Unlock at Level 62)
  • -53 Energy, +53 Experience
  • Earn: $28,000 to $36,000
  • Need: Mob x 92, Pineapple Grenade x 50, Crooked Federal Agent x 10, Stolen Coastguard Cutter x 20
Map New Route to AbacoEdit
  • (Unlock at Level 68)
  • -55 Energy, +59 Experience
  • Earn: $35,550 to $42,000
  • Need: Mob x 95, BAR x 70, Crooked Federal Agent xx 1
Evacuate Capone to FreeportEdit
  • (Unlock at Level 75)
  • -60 Energy, +70 Experience
  • Earn: $43,000 to $50,000
  • Need: Mob x 100, Funcoin Stack of Dynamite x 10, BAR x 80, Stolen Coastguard Cutter x 40

Sicily (Unlock at Level 100)Edit

Mobwars-location7-sicily

Relocate to the Old CountryEdit
  • (Unlock at Level 100)
  • -80 Energy, +84 Experience
  • Earn: $40,000 to $65,000
  • Need: Mob x 150, Crooked Federal Agent x 30, Stolen Coastguard Cutter x 50
Hide with Cosa NostraEdit
  • (Unlock at Level 105)
  • -83 Energy, +88 Experience
  • Earn: $50,000 to $75,000
  • Need: Mob x 175, BAR x 150, Armed Guard x 150
Extort Sicilian BusinessesEdit
  • (Unlock at Level 110)
  • -87 Energy, +93 Experience
  • Earn: $60,000 to $80,000
  • Need: Mob x 200, EPK Machine Gun x 100, Funcoin Cosa Nostra Enforcer x 4
Avoid Cesare Mori's CrackdownsEdit
  • (Unlock at Level 115)
  • -91 Energy, +99 Experience
  • Earn: $75,000 to $85,000
  • Need: Mob x 225, EPK Machine Gun x 150, Funcoin Cosa Nostra Enforcer x 5
Ingratiate Yourself to MussoliniEdit
  • (Unlock at Level 120)
  • -95 Energy, +100 Experience
  • Earn: $80,000 to $90,000
  • Chance to Loot: Approved Travel Papers
  • Need: Mob x 250, Funcoin Fiat G50 Arrow Fighter x 5, BA88 Lynx Bomber x 30
Evacuate Before the Allies ArriveEdit
  • (Unlock at Level 125)
  • -100 Energy, +110 Experience
  • Earn: $91,000 to $100,000
  • Need: Mob x 300, Bribed Secret Policeman x 80, BA88 Lynx Bomber x 40, Approved Travel Papers x 1

RacketsEdit

Prices shown are starting price. Price increases with each racket you purchase.

Mw-racket1-crookedcardgame Crooked Card Game - $200 (Unlocked at start) Income: $25

Mw-racket2-moonshinestill Moonshine Still - $500 (Unlocked at start) Income: $50

Mw-racket3-moonshinesmuggling Moonshine Smuggling - $1,000 (Unlock at Level 5) Income: $100

Mw-racket4-protectionscheme Protection Scheme - $12,000 (Unlock at Level 8) Income: $500

Mw-racket5-runningnumbers Running Numbers - $50,000 (Unlock at Level 10) Income: $1,000

Mw-racket6-gundistribution Gun Distribution - $100,000 (Unlock at Level 15) Income: $2,000

Mw-racket7-illegalbrewery Illegal Brewery - $300,000 (Unlock at Level 20) Income: $4,000

Mw-racket8-speakeasy Speakeasy - $600,000 (Unlock at Level 25) Income: $7,500

Mw-racket9-burlesquetheatre Burlesque Theatre - $1.000M (Unlock at Level 35) Income: $10,000

Mw-racket10 Underground Casino - $2.000M (Unlock at Level 50) Income: $18,000

ItemsEdit

Items are used for Missions and when Fighting, and can provide valuable Boosts to your game play. There are five types of items: Weapons, Protection, Vehicles, Loot, and Boosts. Most Items are bought with MOBCash, though Boosts and a few select others require FunCoins. You can sell Items back, but for MOBCash only.

Items for MissionsEdit

A list of Items needed is listed under each mission description. You can click on the link provided to buy the exact number that you need to do the mission. Some Items can only be looted by other Missions. Missions where Loot can be found are marked as such.

Items for FightingEdit

For each member in your Mob, 1 Weapon, 1 Protection, and 1 Vehicle is used during a fight. When attacking, you automatically use the items with the best Attack. When being attacked, you automatically use the items with the best Defense.

Item UpkeepEdit

Many Items require an hourly Upkeep. Make sure to have enough Income from Rackets to offset the Upkeep. If your net income is negative and you run out of MOBCash, Items will be sold for you as needed, starting with the highest Upkeep items first.

Item StatsEdit

  • note: nearly all upkeep stats are for a mechanic. if you aren't a mechanic the upkeep is 10-20% more

WeaponsEdit

Mw-weapon1-baseballbat Baseball Bat - $5(Unlocked at start) Attack: 1, Defense: 0

Mw-weapon2-knife Knife - $10(Unlocked at start) Attack: 1, Defense: 1

Mw-weapon3-garotte Garotte - $25(Unlocked at start) Attack: 4, Defense: 0

Mw-weapon4-coltpeacemaker Colt Peacemaker - $150(Unlocked at start) Attack: 4, Defense: 2, Upkeep: $4

Mw-weapon5-ladysmithrevolver LadySmith Revolver - $200(Unlock at Level 5) Attack: 3, Defense: 5, Upkeep: $4

Mw-weapon6-hnrselfcockerrevolver HnR Self Cocker Revolver - $400(Unlock at Level 7) Attack: 3, Defense: 6, Upkeep: $8

Mw-weapon7-colt1911pistol Colt 1911 Pistol - $800(Unlock at Level 9) Attack: 6, Defense: 7, Upkeep: $17

Mw-weapon8-winchester92rifle Winchester '92 Rifle - $1,000(Unlock at Level 10) Attack: 8, Defense: 4, Upkeep: $21

Mw-weapon9-stevenssxsshotgun Stevens SXS Shotgun - Funcoin 20 FunCoins(Unlock at Level 12) Attack: 10, Defense: 7, Upkeep: $21

Mw-weapon10-winchesterm97trenchgun Winchester M97 Trench Gun - $5,000(Unlock at Level 15) Attack: 9, Defense: 9, Upkeep: $85

Mw-weapon11-hnrhandygun HnR Handy Gun - Funcoin 25 FunCoins (Unlock at Level ??) Attack: 13, Defense: 10, Upkeep: $85

Mw-weapon12-molotovcocktail Molotov Cocktail - $9,000 (Unlock at Level ??) Attack: 13, Defense: 2, Upkeep: $255

Mw-weapon13-ithacapistolgripshotgun Ithaca Pistol Grip Shotgun - $12,000(Unlock at Level 25) Attack: 12, Defense: 12, Upkeep: $298

Mw-weapon14-remingtonm8rifle Remington M8 Rifle - $15,000(Unlock at Level 30) Attack: 15, Defense: 7, Upkeep: $340

Mw-weapon15-stackofdynamite Stack of Dynamite - Funcoin 30 FunCoins (Unlock at Level 35) Attack: 20, Defense: 6, Upkeep: $340

Mw-weapon16 Tommy Gun - $50,000 (Unlock at Level 40) Attack: 22, Defense: 15, Upkeep: $1,275

Mw-weapon17 BAR - $80,000 (Unlock at Level 50) Attack: 26, Defense: 20, Upkeep: $1,700

Mw-weapon18 Pineapple Grenade $144,000 (Unlock at Level 60) Attack: 35, Defense: 5, Upkeep: $3,400

Mw-weapon68 EPK Machine Gun - $250,000 (Unlock at Level 110) Attack: 55, Defense: 35, Upkeep: $6,800

Mw-weapon67 unused image?

ProtectionEdit

Mw-protection19-thicksweater Thick Sweater - $6 (Unlocked at start) Attack: 0, Defense: 1

Mw-protection20-cardboardbox Cardboard Box - $7 (Unlocked at start) Attack: 0, Defense: 2

Mw-protection21-luckyrabbitsfoot Lucky Rabbit's Foot - $10 (Unlocked at start) Attack: 1, Defense: 2

Mw-protection22-attackpoodle Attack Poodle - $15 (Unlocked at start) Attack: 2, Defense: 2, Upkeep: $1

Mw-protection23-stolenpoliceuniform Stolen Police Uniform - $50 (Unlock at Level 6) Attack: 1, Defense: 5, Upkeep: $2

Mw-protection24-karatelessons Karate Lessons - $200 (Unlock at Level 13) Attack: 3, Defense: 10, Upkeep: $3

Mw-protection25-germanshepard German Shephard - Funcoin 20 FunCoins (Unlock at Level 17) Attack: 6, Defense: 11, Upkeep: $3

Mw-protection26-hiredlocalbruiser Hired Local Bruiser - $3,000 (Unlock at Level 24) Attack: 8, Defense: 17, Upkeep: $60

Mw-protection27-armedguard Armed Guard - $10,000 (Unlock at Level 32) Attack: 10, Defense: 25, Upkeep: $170

Mw-protection28-motorcade Motorcade - $15,000 (Unlock at Level 41) Attack: 9, Defense: 30, Upkeep: $298

Mw-protection29 Crooked Chicago Cop - Funcoin 25 FunCoins (Unlock at Level 48) Attack: 9, Defense: 35, Upkeep: $298

Mw-protection30 Bribed Local Judge - $27,000 (Unlock at Level 55) Attack: 9, Defense: 40, Upkeep: $850

Mw-protection31 Crooked Federal Agent - $45,000 (Unlock at Level 65) Attack: 12, Defense: 45, Upkeep $1275

Mw-protection69 Cosa Nostra Enforcer - Funcoin 25 FunCoins (Unlock at Level 105) Attack: 25, Defense: 60, Upkeep: $1,700

Mw-protection70 Bribed Secret Policeman - $90,000 (Unlock at Level 120) Attack: 30, Defense: 65, Upkeep: $3,400

VehiclesEdit

Mw-vehicle32-searsdeluxemotorcycle Sears Deluxe Motorcycle - $200 (Unlocked at start) Attack: 1, Defense: 0

Mw-vehicle33-acemotorcycle Ace Motorcycle - $400 (Unlocked at start) Attack: 2, Defense: 0

Mw-vehicle34-fordmodeltcoupe Ford Model T Coupe - $600 (Unlock at Level 5) Attack: 2, Defense: 2, Upkeep: $4

Mw-vehicle35-dodgedeliverytruck Dodge Delivery Truck - $900 Attack: 3, Defense: 3, Upkeep: $4

Mw-vehicle36-chevyserieshroadster Chevy Series H Roadster - $1,500 (Unlock at Level 8) Attack: 6, Defense: 3, Upkeep: $8

Mw-vehicle37-fordmodeltsedan Ford Model T Sedan - $2,000 (Unlock at Level 11) Attack: 8, Defense: 4, Upkeep: $13

Mw-vehicle37-chevyaacapitol Chevy AA Capitol - $3,000 (Unlock at Level 14) Attack: 8, Defense: 7, Upkeep: $17

Mw-vehicle39-bentley3litreboattail Bentley 3-Litre Boattail - Funcoin 49 FunCoins (Unlock at Level 19) Attack: 13, Defense: 10, Upkeep: $17

Mw-40-fiat520 Fiat 520 - $10,000 (Unlock at Level 24) Attack: 12, Defense: 10, Upkeep: $76

Mw-vehicle41-packardtwin6limo Packard Twin 6 Limo - $25,000 (Unlock at Level 28) Attack: 15, Defense: 15, Upkeep: $255

Mw-vehicle42-cadillactownsedan Cadillac Town Sedan - Funcoin 99 FunCoins (Unlock at Level 33) Attack: 19, Defense: 20, Upkeep: $255

Mw-vehicle43 Bulletproof Cadillac Sedan - $65,000 (Unlock at Level 39) Attack: 20, Defense: 25, Upkeep: $638

Mw-vehicle44 Armed Rum Runner - $100,000 (Unlock at Level 45) Attack: 30, Defense: 30, Upkeep: $1,020

Mw-vehicle45 Stolen Coastguard Cutter - $450,000 (Unlock at Level 53) Attack: 40, Defense: 35, Upkeep: $5,950

Mw-vehcile71 Fiat G50 Arrow Fighter - Funcoin 49 FunCoins (Unlock at Level 100) Attack: 60, Defense: 45, Upkeep: $7,650

Mw-vehicle72 BA88 Lynx Bomber - $1.000M (Unlock at Level 115) Attack: 70, Defense: 55, Upkeep: $11,900

LootEdit

Mission LootEdit

Although you can sell many of these loot items, it is usually better to keep them since they are required to complete higher level missions.

Mw-vehicle32-searsdeluxemotorcycle Sears Deluxe Motorcycle (Mission: South Side - Steal Motorcycle) Value: $100

Mw-loot46-impressionistpainting Impressionist Painting (Mission: South Side - Rob Art Institute) Value: $1000

Mw-loot47 Northwestern Trust Plans (Mission: North Shore - Hijack Bank Truck) Value: $800

Mw-loot48 Explosive Rounds (Mission: Cicero - Steal Moran's Weapon Shipment) Value: $2000

Mw-loot49 Canadian Passport (Mission: Navy Pier - Escort Moonshine From Canada) Value: $6000

Mw-loot50 Caribbean Map (Mission: The Loop - Bribe Chicago Police) Value: $8000

Mw-loot73 Approved Travel Papers (Sicily - Ingratiate Yourself to Moussolini) Value $25,000

Mastery RewardsEdit

MissionMastered Any Mission - Mastered Level 1 - Double Cash, Double XP (one time bonus)

MissionMastered Any Mission - Mastered Level 2 - Triple Cash, Triple XP (one time bonus)

GroupMastered Any Location - Mastered Level 1 - 6 skill points

Mw-loot-54 South Side - Mastered Level 2 - Private Investigator - Increase your chances to loot items by 10%

Mw-loot55 North Shore - Mastered Level 2 - Friendly Tax Man - Get 10% more income on your rackets

Mw-loot53 Cicero - Mastered Level 2 - Crooked Banker - Get a 10% discount on all MOBCash items

Mw-loot56 Navy Pier - Mastered Level 2 - Warehouse Manager - Reduce upkeep on all items by 10%

Mw-loot52 The Loop - Mastered Level 2 - Body Double - Take 20% less damage in fights

Mw-loot51 The Caribbean - Mastered Level 2 - Brass Knuckles - Deal 20% more damage in fights

Mw-loot74 Sicily - Mastered Level 2 - Sicilian Safe House - All Mob Members get a 5% Attack and Defense bonus on the items they use when fighting.

BoostsEdit

Mw-boost57-icepick Ice Pick - 5 FunCoins Deals 10 damage in a fight without opponent counterattack

Mw-boost58-healthpack Health Pack - 5 FunCoins Restores 25 health during a fight

Mw-boost59-medicaldocuments Medical Documents - 5 FunCoins Determines the health of an opponent during a fight

Mw-boost60-cupofjoe Cup of Joe - 5 FunCoins Adds 1 Stamina during a fight so you can attack again

Mw-boost61-energyrechargebooster Energy Recharge Booster - 199 FunCoins Reduces time needed to recharge Energy by 30 seconds (2 max)

Mw-boost62-staminarechargebooster Stamina Recharge Booster - 199 FunCoins Reduces time needed to recharge Stamina by 30 seconds (2 max)

Mw-63-mobcashearningsbooster MOBCash Earnings Booster - 199 FunCoins Reduces time needed to collect Income by 5 minutes (3 max)

Mw-64-healthrechargebooster Health Recharge Booster - 199 FunCoins Reduces time needed to recharge Health by 30 seconds (2 max)

Mw-boost65-missionexperiencebooster Mission Experience Booster - 199 FunCoins Get 10% bonus experience on all missions accomplished (2 max)

Mw-boost66-missionmasterybooster Mission Mastery Booster - 199 FunCoins Get 5% additional mission mastery on all missions accomplished (2 max)

CaponeEdit

Restore Your Health for 2 FunCoins (cost depends on amount of hp to be restored)

Recharge Your Energy for 2 FunCoins (cost depends on amount of energy to be restored)

Get MOBCash for 10 FunCoins (amount of mobcash you get depends on your level)

Add a Hired Gun for 49 FunCoins (apparently this pays someone to be your friend)

Upgrade Skills - Permanently increase your Attack, Defense, Max Health, Max Energy, or Max Stamina.Edit

Everything in this category raises in price every time you purchase it.

Mw-capone-upMaxHealth Max Health +5 for 15 FunCoins

Mw-capone-upMaxEnergy Max Energy +2 for 10 FunCoins

Mw-capone-upMaxStamina Max Stamina +1 for 25 FunCoins

Mw-capone-upAttack Attack +1 for 50 FunCoins

Mw-capone-upDefense Defense +1 for 50 FunCoins

Buy a Boost - Buy special items to give you big advantages in the game.Edit

See Boost section for more information.

Change Profession - Choose a new professionEdit

See Profession section for more information.

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